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BPMN Poster 2.0 para, Manuais, Projetos, Pesquisas de Engenharia de Processos

BPMN Poster 2.0 para iniciantes

Tipologia: Manuais, Projetos, Pesquisas

2020

Compartilhado em 17/01/2025

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Activities Conversations
Events
Gateways
Conversation Diagram
None: Untyped events,
indicate start point, state
changes or final states.
Message: Receiving and
sending messages.
Timer: Cyclic timer events,
points in time, time spans or
timeouts.
Error: Catching or throwing
named errors.
Cancel: Reacting to cancelled
transactions or triggering
cancellation.
Compensation: Handling or
triggering compensation.
Conditional: Reacting to
changed business conditions
or integrating business rules.
Signal: Signalling across differ-
ent processes. A signal thrown
can be caught multiple times.
Multiple: Catching one out of
a set of events. Throwing all
events defined
Link: Off-page connectors.
Two corresponding link events
equal a sequence flow.
Terminate: Triggering the
immediate termination of a
process.
Escalation: Escalating to
an higher level of
responsibility.
Parallel Multiple: Catching
all out of a set of parallel
events.
Start EndIntermediate
Catching
Throwing
Event Sub-Process
Interrupting
Standard
Event Sub-Process
Non-Interrupting
Boundary
Interrupting
Boundary Non-
Interrupting
Sequence Flow
defines the execution
order of activities.
Conditional Flow
has a condition
assigned that defines
whether or not the
flow is used.
Default Flow
is the default branch
to be chosen if all
other conditions
evaluate to false.
Task
A Task is a unit of work, the job to be
performed. When marked with a symbol
it indicates a Sub-Process, an activity that can
be refined.
Transaction
A Transaction is a set of activities that logically
belong together; it might follow a specified
transaction protocol.
Event
Sub-Process
An Event Sub-Process is placed into a Process or
Sub-Process. It is activated when its start event
gets triggered and can interrupt the higher level
process context or run in parallel (non-
interrupting) depending on the start event.
Call Activity
A Call Activity is a wrapper for a globally defined
Task or Process reused in the current Process. A
call to a Process is marked with a symbol.
Task Types
Types specify the nature of
the action to be performed:
Send Task
Receive Task
User Task
Manual Task
Business Rule Task
Service Task
Script Task
Markers indicate execution
behavior of activities:
Activity Markers
Sub-Process Marker
Loop Marker
Parallel MI Marker
Sequential MI Marker
~Ad Hoc Marker
Compensation Marker
A Conversation defines a set of
logically related message exchanges.
When marked with a symbol it
indicates a Sub-Conversation, a
compound conversation element.
A Conversation Link connects
Conversations and Participants.
Inclusive Gateway
When splitting, one or more
branches are activated. All
active incoming branches must
complete before merging.
Complex Gateway
Complex merging and
branching behavior that is not
captured by other gateways.
Exclusive Event-based Gateway
(instantiate)
Each occurrence of a subsequent
event starts a new process
instance.
Parallel Event-based Gateway
(instantiate)
The occurrence of all subsequent
events starts a new process
instance.
Multi Instance Pool
(Black Box)
Conversation
Sub-Conversation
Pool
(Black Box)
Participant B
The order of message
exchanges can be
specified by combining
message flow and
sequence flow.
Pool Pool
Pools (Participants) and Lanes
represent responsibilities for
activities in a process. A pool
or a lane can be an
organization, a role, or a
system. Lanes subdivide pools
or other lanes hierarchically.
Lane
Task
Lane
Task
Pool
Message Flow symbolizes
information flow across
organizational boundaries.
Message flow can be attached
to pools, activities, or
message events. The Message
Flow can be decorated with
an envelope depicting the
content of the message.
Data
Out-
put
Data Store
A Data Object represents information flowing
through the process, such as business
documents, e-mails, or letters.
A Data Store is a place where the process can
read or write data, e.g., a database or a filing
cabinet. It persists beyond the lifetime of the
process instance.
A Data Input is an external input for the
entire process.A kind of input parameter.
A Collection Data Object represents a
collection of information, e.g., a list of order
items.
Collaboration Diagram
Pool (White Box)
LaneLane
Choreographies
Choreography Diagram
A Choreography Task
represents an Interaction
(Message Exchange)
between two Participants.
Choreography
Task
Participant A
Participant B
A Sub-Choreography contains
a refined choreography with
several Interactions.
Multiple
Participants Marker
Swimlanes
BPMN 2.0 - Business Process Model and Notation
Collection
Ad-hoc Subprocess
Task
Task
~
Message
Start Event
Message Flow
Data Object
Collapsed
Subprocess
Event-based
Gateway
Escalation
End Event
Timer
Intermediate
Event
Receive Task
Attached
Intermediate
Timer Event
Link
Intermediate
Event
Manual Task
End
Event
Data
Store
Link
Intermediate
Event
Parallel
Multiple
Intermediate
Event
Text Annotation
Group
Multi Instance
Task (Parallel)
Message
End Event
Send Task
Parallel
Gateway
Exclusive
Gateway
Attached
Intermediate
Error Event
Signal
End
Event
Call Activity
Subprocess
Event Subprocess
Conditional
Start Event
Error End
Event
Start
Event
End
Event
Looped
Subprocess
condition
http://bpmb.de/poster
Participant A
Participant C
Participant B
Choreography
Task
Participant A
Participant B
Choreography
Task
Participant A
Participant C
Initiating
Message
(decorator)
Response
Message
(decorator)
Choreography
Task
Participant B
Participant A
When splitting, it routes the sequence flow to exactly
one of the outgoing branches. When merging, it awaits
one incoming branch to complete before triggering the
outgoing flow.
Exclusive Gateway
Is always followed by catching events or receive tasks.
Sequence flow is routed to the subsequent event/task
which happens first.
Event-based Gateway
When used to split the sequence flow, all outgoing
branches are activated simultaneously. When merging
parallel branches it waits for all incoming branches to
complete before triggering the outgoing flow.
Parallel Gateway
A Call Conversation is a wrapper for a
globally defined Conversation or Sub-
Conversation. A call to a Sub-conversation
is marked with a symbol.
Sub-Choreography
Participant A
Participant C
Participant B
Call
Choreography
Participant A
Participant B
A Call Choreography is a
wrapper for a globally
defined Choreography Task
or Sub-Choreography. A call
to a Sub-Choreography is
marked with a symbol.
Input
A Data Output is data result of the entire
process. A kind of output parameter.
A Data Association is used to associate data
elements to Activities, Processes and Global
Tasks.
denotes a set of
Participants of the
same kind.
Message
a decorator depicting
the content of the
message. It can only
be attached to
Choreography Tasks.
Pool
(Black
Box)
Pool (Black Box)
Pool
(Black Box)
© 2011
Standard

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Activities

Conversations

Events

Gateways

Conversation Diagram

None: Untyped events, indicate start point, state changes or final states.

Message: Receiving and sending messages.

Timer: Cyclic timer events, points in time, time spans or timeouts.

Error: Catching or throwing named errors.

Cancel: Reacting to cancelled transactions or triggering cancellation.

Compensation: Handling or triggering compensation.

Conditional: Reacting to changed business conditions or integrating business rules.

Signal: Signalling across differ- ent processes. A signal thrown can be caught multiple times. Multiple: Catching one out of a set of events. Throwing all events defined

Link: Off-page connectors. Two corresponding link events equal a sequence flow.

Terminate: Triggering the immediate termination of a process.

Escalation: Escalating to an higher level of responsibility.

Parallel Multiple: Catching all out of a set of parallel events.

Start Intermediate End

Catching Throwing

Event Sub-Process

Interrupting

Standard

Event Sub-ProcessNon-Interrupting

Boundary Interrupting Boundary Non- Interrupting

Sequence Flow

defines the execution order of activities.

Conditional Flow

has a condition assigned that defines whether or not the flow is used.

Default Flow

is the default branch to be chosen if all other conditions evaluate to false.

Task

A Task is a unit of work, the job to be performed. When marked with a symbol it indicates a Sub-Process, an activity that can be refined.

Transaction

A Transaction is a set of activities that logically belong together; it might follow a specified transaction protocol.

Event Sub-Process

An Event Sub-Process is placed into a Process or Sub-Process. It is activated when its start event gets triggered and can interrupt the higher level process context or run in parallel (non- interrupting) depending on the start event.

Call Activity

A Call Activity is a wrapper for a globally defined Task or Process reused in the current Process. A call to a Process is marked with a symbol.

Task Types

Types specify the nature of the action to be performed:

Send Task

Receive Task

User Task

Manual Task

Business Rule Task

Service Task

Script Task

Markers indicate execution behavior of activities:

Activity Markers

Sub-Process Marker

Loop Marker

Parallel MI Marker

Sequential MI Marker

Ad Hoc Marker

Compensation Marker

A Conversation defines a set of logically related message exchanges. When marked with a symbol it indicates a Sub-Conversation , a compound conversation element.

A Conversation Link connects Conversations and Participants.

Inclusive Gateway When splitting, one or more branches are activated. All active incoming branches must complete before merging.

Complex Gateway Complex merging and branching behavior that is not captured by other gateways.

Exclusive Event-based Gateway (instantiate) Each occurrence of a subsequent event starts a new process instance.

Parallel Event-based Gateway (instantiate) The occurrence of all subsequent events starts a new process instance.

Multi Instance Pool (Black Box)

Conversation

Sub-Conversation

Pool (Black Box)

Participant B

The order of message exchanges can be specified by combining message flow and sequence flow.

Pool

Pool

Pools (Participants) and Lanes represent responsibilities for activities in a process. A pool or a lane can be an organization, a role, or a system. Lanes subdivide pools or other lanes hierarchically.

Lane

Task

Lane

Task

Pool

Message Flow symbolizes information flow across organizational boundaries. Message flow can be attached to pools, activities, or message events. The Message Flow can be decorated with an envelope depicting the content of the message.

Data

Out- put

Data Store

A Data Object represents information flowing through the process, such as business documents, e-mails, or letters.

A Data Store is a place where the process can read or write data, e.g., a database or a filing cabinet. It persists beyond the lifetime of the process instance.

A Data Input is an external input for the entire process.A kind of input parameter.

A Collection Data Object r epresents a collection of information, e.g., a list of order items.

Collaboration Diagram

Pool

White Box

Lane

Lane

Choreographies

Choreography Diagram

A Choreography Task represents an Interaction (Message Exchange) between two Participants.

Choreography Task

Participant A

Participant B

A Sub- C horeography contains a refined choreography with several Interactions.

Multiple Participants Marker

Swimlanes

BPMN 2.0 - Business Process Model and Notation

Collection

Ad-hoc Subprocess

Task

Task

Message Start Event

Message Flow

Data Object

Collapsed Subprocess

Event-based Gateway

Escalation End Event

Timer Intermediate Event

Receive Task

Attached Intermediate Timer Event

Link Intermediate Event

Manual Task

End Event

Data Store

Link Intermediate Event

Parallel Multiple Intermediate Event

Text Annotation

Group

Multi Instance Task (Parallel)

Message End Event

Send Task

Parallel Gateway

Exclusive Gateway

Attached Intermediate Error Event

Signal End Event

Call Activity

Subprocess

Event Subprocess

Conditional Start Event

Error End Event

Start Event

End Event

Looped Subprocess

condition

http://bpmb.de/poster

Participant A

Participant C

Participant B

Choreography Task

Participant A

Participant B

Choreography Task

Participant A

Participant C

Initiating Message (decorator)

Response Message (decorator)

Choreography Task Participant B

Participant A

When splitting, it routes the sequence flow to exactly one of the outgoing branches. When merging, it awaits one incoming branch to complete before triggering the outgoing flow.

Exclusive Gateway

Is always followed by catching events or receive tasks. Sequence flow is routed to the subsequent event/task which happens first.

Event-based Gateway

When used to split the sequence flow, all outgoing branches are activated simultaneously. When merging parallel branches it waits for all incoming branches to complete before triggering the outgoing flow.

Parallel Gateway

A Call Conversation is a wrapper for a globally defined Conversation or Sub- Conversation. A call to a Sub-conversation is marked with a symbol.

Sub-Choreography

Participant A

Participant C

Participant B

Call Choreography

Participant A

Participant B

A Call Choreography is a wrapper for a globally defined Choreography Task or Sub-Choreography. A call to a Sub-Choreography is marked with a symbol.

Input

A Data Output is data result of the entire process. A kind of output parameter.

A Data Association is used to associate data elements to Activities, Processes and Global Tasks.

denotes a set of Participants of the same kind.

Message a decorator depicting the content of the message. It can only be attached to Choreography Tasks.

Pool(BlackBox)^ Pool^ (Black Box)

Pool (Black Box)

Standard