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A project-based learning approach to ux (user experience) for digital business. It covers the key elements of the project, including the team structure, research methods, persona development, root cause analysis, competitor benchmarking, solution proposals, functional and non-functional requirements, wireframing, design system creation, high-fidelity mockups, and prototype development. The document also touches on the application of gestalt principles and customer journey mapping, as well as testing and feedback. This comprehensive project-based learning experience aims to equip students with the necessary skills and knowledge to design effective user experiences for digital business applications.
Typology: Study Guides, Projects, Research
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NAMA JABATAN PROJECT MANAGER MERANGKAP SEBAGAI UX RESEARCH UX DESIGNER
Why is matter for us
Support with Data/Article
Support with Qualitative Research
Persona Empathy Map
Competitor Benchmark
Some solution
Functional requirement
User Story
Wireframe (paper)
Design system (colour, font, etc)