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Graphic Designer - Computer Graphics - Lecture Slides, Slides of Computer Graphics

Some concept of Computer Graphics are 2D Graphic Systems, 3D Object Representations, Affine Transforms, Camera Control, Computer Graphics Final Review, Drawing Lines, Graphic Designer. Main points of this lrcture are: Graphic Designer, Application Areas, Fetter, William, Pursuing, Boeing, Fetter Created, Widely, Reproduced, Pen Plotter

Typology: Slides

2012/2013

Uploaded on 04/27/2013

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Introduction
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Introduction

Contents

  • Computer Graphics – What’s It All About?
  • Application Areas
  • Course Outline
  • Lectures & Labs
  • Exams & CA
  • Books
  • Miscellanea
  • Questions?

What Is Computer Graphics? (cont…)

  • “Perhaps the best way to define computer graphics is to find out what it is not. It is not a machine. It is not a computer, nor a group of computer programs. It is not the know-how of a graphic designer, a programmer, a writer, a motion picture specialist, or a reproduction specialist.
  • Computer graphics is all these – a consciously managed and documented technology directed toward communicating information accurately and descriptively.”
  • Computer Graphics , by William A. Fetter, 1966

Interactive Computer Graphics

  • Takes things a step further by allowing users rapid visual feedback from their actions
  • Typically we have the following cycle:
  • This area is the focus of this course

INPUT PROCESSING DISPLAY/OUTPUT Mouse Tablet and stylus Force feedback device Scanner Live video streams

Screen Paper-based printer Video recorder Projector VR/AR headset

So?

  • If we add interactivity, Fetter’s definition pretty much still holds
  • So much of modern computing involves some graphical aspect that computer graphics is now ubiquitous
  • So let’s say computer graphics encompasses anything achieved visually on computers

Some Applications Of Computer Graphics

  • Some of the application areas which make heavy use of computer graphics are: - Computer aided design - Scientific visualisation - Films - Games - Virtual/Augmented Reality
  • NOTE: There are lots more and there is huge overlap between these different areas

Exams & CA

  • Exams:
    • Part A of end of year exam will cover all theoretical material
  • CA:
    • Marks awarded for completing each lab exercise
    • Two significant graphics projects using OpenGL

Books

  • “Computer Graphics with OpenGL”, D. Hearn & M. P. Baker, Prentice Hall, 2003 Most of the course follows this book

“Introduction to Computer Graphics”, J.D. Foley, A. van Dam, S.K. Feiner, J.F. Hughes & R.L. Phillips, Addison Wesley, 1997

“Computer Graphics: Principles and Practice”, J.D. Foley, A. van Dam, S.K. Feiner & J.F. Hughes, Addison Wesley, 1995 Great for really in-depth theory Docsity.com