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Fundamentals of Computer Design - Advanced Computer Architecture - Lecture Slides, Slides of Computer Science

These are the Lecture Slides of Advanced Computer Architecture which includes Necessity of Memory-Hierarchy, Locality of Reference, Level of Memory Hierarchy, Desktops and Embedded Processors, Abcs of Caches, Cache Performance, Block Placement etc. Key important points are: Fundamentals of Computer Design, Innovation in Computer Design, Performance Growth, Changes in Marketplaces, Creation of Standardized, Consequence of Changes, Effect of Growth Rate

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Chapter 1. Fundamentals of Computer
Design
Introduction
Performance Improvement due to
(1). Advances in the technology
(2). Innovation in computer design
1945-1970: (1) and (2) made a major contribution to
performance improvement
1970 ~ : 25% to 30% per year performance
improvement for the mainframes and minicomputers.
1975~ : 35% per year performance improvement for
microprocessors simply due to (1).
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Chapter 1. Fundamentals of Computer

Design

  • Introduction
    • Performance Improvement due to (1). Advances in the technology (2). Innovation in computer design
    • 1945-1970: (1) and (2) made a major contribution to

performance improvement

  • 1970 ~ : 25% to 30% per year performance

improvement for the mainframes and minicomputers.

  • 1975~ : 35% per year performance improvement for

microprocessors simply due to (1).

Performance Growth for Micro-

processors

The Effect of the Growth rate in

Computer Performance

  • Significantly enhanced the capability available to computer users
  • Lead to the dominance of microprocessor-based computers across the entire range of computer design. - Workstations and PCs have emerged as major

products.

  • Servers replace minicomputers.
  • Multiprocessors replace mainframe computers and

super computers.

  • The advance of IC technology
    • Emergence of RSIC
    • Renewal of CISC such as x86 (IA32) microprocessors.

The Changing Face of Computing

1960s Large mainframes

» Business data processing and scientific computing

1970s Minicomputers

» Time-sharing

1980s Desktop computing(personal

computing)

1990s Internet and Word Wide Web

(servers)

2000s Embedded computing, mobile

computing, and pervasive computing

  • “organization” includes the high-level aspects of a computer’s

design, such as the memory system, the bus structure, and the internal CPU.

  • NEC VR5432 and NEC VR 4122 have the same instruction set

architecture but with different organization.

  • “Hardware” would include the detailed logic design and

packaging technology of the machine.

  • For example: different Pentium microprocessors running in different frequency have the same instruction set architecture and organization but with different hardware implementation
  • Organization and hardware are two components of

implementations.

Functional Requirements (Fig. 1.4)

• Application Area:

  • General purpose, scientific and server, commercial,

embedded computing

• Level of Software Compatibility

  • At programming language, object code or binary code

compatibility

• Operating System Requirements

  • Size of address space, memory management, protection

• Standards

  • Floating point, I/O bus, operating systems, networks,

programming languages

Scaling of IC Technology

  • IC Process Technology
    • 10um(1971) 0.18um(2001)
  • IC Technology and Computer Performance
    • Transistor performance
    • Wire delay
    • Power consumption

Cost, Price and Their Trends

  • Cost reduction factors
    • Learning curve drives the cost down; manufacturing costs over time, i.e., yield improvement.
    • High volume (i.e. mass production)
    • Commodities are products sold by multiple vendors in large volumes and essentially identical, i.e., competition.
    • Price of DRAM (fig. 1.5)
    • Price of Pentium III (fig. 1.6)
  • Cost of an integrated circuit
    • Cost of die =f(die area)
    • Computer designer affects die size both by what functions are included on the die and by the number of I/O pins.
  • Distribution of cost in a system (fig. 1.9, 1.10)

Price of Pentium III

Price for $1000 PC

Choosing Programs to Evaluate

Performance

  • Best case: Measure the execution time of a system’s workload
  • General case: five levels of programs are used:
    • Real programs: C compiler, Tex, Spice, etc.
    • Modified (scripted) applications: A collection of real applications…
    • Kernels: small, key pieces from the real programs, ex., Livermore loops and Linpack.
    • Toy Benchmarks: 10 to 100 lines of code and produce a result the user already knows, ex., puzzle, quicksort,…
    • Synthetic benchmarks: try to match the average frequency of operations and operands of a large set of programs, ex., Whetstone and Drystone.
  • Performance prediction accuracy:
    • Real programs is best, wile synthetic benchmarks is worst. and reporting performance results (fig. 1.9 &1.10)

Benchmark Suites

• SPEC (Standard Performance Evaluation

Corporation)

  • www.spec.org

• Benchmark types

  • Desktop benchmarks
  • Server benchmarks
  • Embedded benchmarks

Server Benchmarks

• SPEC

  • File server benchmarks: SPECSFS
    • Measuring NFS performance
  • Web server benchmarks: SPECWeb
    • Simulate multiple clients requesting both static and dynamic pages.

• TPC (Transaction-Processing Council)

  • TPC-A, TPC-C, TPC-H, TPC-R, TPC-W
    • Simulate a business-oriented transactions (queries)
    • www.tpc.org

Embedded Benchmarks

• EDN Embedded Microprocessor Benchmark

Consortium (EEMBC) (Fig. 1.13)

  • Automotive/industrial
  • Consumer
  • Networking
  • Office automation
  • Telecommunications